![]() To switch weapons, all you have to do is tap a shoulder button.Ĭave Story avoids many of the pitfalls of early games. Shooting, meanwhile, is Mega Man-inspired (and you can't fire diagonally). It creates the perfect blend of control and challenge for Cave Story's often-tough platforming sections. The jumping feels just the way it used to in Mario games: the longer you hold the button, the higher you go, and you can change direction in mid-air. We recommend the Classic Controller though it's more SNES than NES, it feels more natural, and the D-pad grinds into your fingers less. The developers also nailed the control scheme. Also, there are multiple endings, so many gamers will find it rewarding to re-play the game. All in all, Cave Story takes about eight hours to complete, though it depends how thorough you are in your exploration and how often you die. The world here is humongous, rife with hard jumps, screens full of enemies, and menacing bosses. It's maddeningly challenging at times, but somehow, you always feel compelled to give that tough fight just one more shot, and when you give up, you're always back in a half-hour. It combines the exploration, hidden items, and inventive boss fights of "Metroidvania," the leveling-up aspects of an RPG, and the demanding platforming feats of old-school Mario games, throwing in some Zelda-style music for good measure. Longtime fans of the game won't find the new features to be all that impressive (the graphics are a little nicer and sometimes look like they come from the 16-bit era, the music sounds more NES-like, the words have been retranslated, and there are new time-attack and boss-rush modes), but this is still a great adventure, and the opportunity to play it on a sideways Wii-mote or a Classic Controller is irresistible.Ĭave Story features just about everything that's great about classic video games. ![]() It debuted in 2004 as a freeware PC title, and now a slightly updated version is available for $12 via WiiWare. We also love a trip down memory lane, however, and that's exactly what developer Studio Pixel provides with Cave Story. We love our HDTVs, our quarter-billion polygons per second, our third dimension, our photorealism. No one wants to go back to that era completely. They recall fondly the days when video games were hard, when "saving" was a luxury if it existed at all, when game music and real-world music sounded completely different, and when two dimensions and 8 bits were all it took to engross a player in a whole fictional world. Run, jump, shoot, fly and explore your way through a massive action-adventure reminiscent of classic 8- and 16-bit games.Many of today's gamers got their start with the NES. ![]() The Mimigas’ only hope rest squarely on the shoulders of a quiet, amnesiac boy who can't remember his own name. Uncovering Mimiga Village you discover that the once-carefree Mimigas are in danger at the hands of a maniacal scientist. You wake up in a dark cave with no memory of who you are, where you came from or why you're in such a place. Overflowing with unmatched charm and character, Cave Story takes you into a rare world where a curious race of innocent rabbit-like creatures, called Mimigas, run free. Cave Story is an action-adventure game from the critically acclaimed independent designer, Daisuke Amaya-or Pixel to his fans. Arguably the most well-known indie game of all time, Cave Story features a completely original storyline wrapped with personality, mystery and hours of fast-paced fun.
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